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- /* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_float_to_q31.c
- * Description: Converts the elements of the floating-point vector to Q31 vector
- *
- * $Date: 27. January 2017
- * $Revision: V.1.5.1
- *
- * Target Processor: Cortex-M cores
- * -------------------------------------------------------------------- */
- /*
- * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "arm_math.h"
- /**
- * @ingroup groupSupport
- */
- /**
- * @defgroup float_to_x Convert 32-bit floating point value
- */
- /**
- * @addtogroup float_to_x
- * @{
- */
- /**
- * @brief Converts the elements of the floating-point vector to Q31 vector.
- * @param[in] *pSrc points to the floating-point input vector
- * @param[out] *pDst points to the Q31 output vector
- * @param[in] blockSize length of the input vector
- * @return none.
- *
- *\par Description:
- * \par
- * The equation used for the conversion process is:
- *
- * <pre>
- * pDst[n] = (q31_t)(pSrc[n] * 2147483648); 0 <= n < blockSize.
- * </pre>
- * <b>Scaling and Overflow Behavior:</b>
- * \par
- * The function uses saturating arithmetic.
- * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.
- *
- * \note In order to apply rounding, the library should be rebuilt with the ROUNDING macro
- * defined in the preprocessor section of project options.
- */
- void arm_float_to_q31(
- float32_t * pSrc,
- q31_t * pDst,
- uint32_t blockSize)
- {
- float32_t *pIn = pSrc; /* Src pointer */
- uint32_t blkCnt; /* loop counter */
- #ifdef ARM_MATH_ROUNDING
- float32_t in;
- #endif /* #ifdef ARM_MATH_ROUNDING */
- #if defined (ARM_MATH_DSP)
- /* Run the below code for Cortex-M4 and Cortex-M3 */
- /*loop Unrolling */
- blkCnt = blockSize >> 2U;
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while (blkCnt > 0U)
- {
- #ifdef ARM_MATH_ROUNDING
- /* C = A * 32768 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0.0f ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0.0f ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0.0f ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0.0f ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- #else
- /* C = A * 2147483648 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- #endif /* #ifdef ARM_MATH_ROUNDING */
- /* Decrement the loop counter */
- blkCnt--;
- }
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = blockSize % 0x4U;
- while (blkCnt > 0U)
- {
- #ifdef ARM_MATH_ROUNDING
- /* C = A * 2147483648 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0.0f ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- #else
- /* C = A * 2147483648 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- #endif /* #ifdef ARM_MATH_ROUNDING */
- /* Decrement the loop counter */
- blkCnt--;
- }
- #else
- /* Run the below code for Cortex-M0 */
- /* Loop over blockSize number of values */
- blkCnt = blockSize;
- while (blkCnt > 0U)
- {
- #ifdef ARM_MATH_ROUNDING
- /* C = A * 2147483648 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 2147483648.0f);
- in += in > 0 ? 0.5f : -0.5f;
- *pDst++ = clip_q63_to_q31((q63_t) (in));
- #else
- /* C = A * 2147483648 */
- /* convert from float to Q31 and then store the results in the destination buffer */
- *pDst++ = clip_q63_to_q31((q63_t) (*pIn++ * 2147483648.0f));
- #endif /* #ifdef ARM_MATH_ROUNDING */
- /* Decrement the loop counter */
- blkCnt--;
- }
- #endif /* #if defined (ARM_MATH_DSP) */
- }
- /**
- * @} end of float_to_x group
- */
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