123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100 |
- package valid
- import (
- "unicode/utf8"
- )
- var (
- // ErrLengthTooLong is the error that returns in case of too long length.
- ErrLengthTooLong = NewError("validation_length_too_long", "the length must be no more than {{.max}}")
- // ErrLengthTooShort is the error that returns in case of too short length.
- ErrLengthTooShort = NewError("validation_length_too_short", "the length must be no less than {{.min}}")
- // ErrLengthInvalid is the error that returns in case of an invalid length.
- ErrLengthInvalid = NewError("validation_length_invalid", "the length must be exactly {{.min}}")
- // ErrLengthOutOfRange is the error that returns in case of out of range length.
- ErrLengthOutOfRange = NewError("validation_length_out_of_range", "the length must be between {{.min}} and {{.max}}")
- // ErrLengthEmptyRequired is the error that returns in case of non-empty value.
- ErrLengthEmptyRequired = NewError("validation_length_empty_required", "the value must be empty")
- )
- // Length returns a validation rule that checks if a value's length is within the specified range.
- // If max is 0, it means there is no upper bound for the length.
- // This rule should only be used for validating strings, slices, maps, and arrays.
- // An empty value is considered valid. Use the Required rule to make sure a value is not empty.
- func Length(min, max int) LengthRule {
- return LengthRule{min: min, max: max, err: buildLengthRuleError(min, max)}
- }
- // RuneLength returns a validation rule that checks if a string's rune length is within the specified range.
- // If max is 0, it means there is no upper bound for the length.
- // This rule should only be used for validating strings, slices, maps, and arrays.
- // An empty value is considered valid. Use the Required rule to make sure a value is not empty.
- // If the value being validated is not a string, the rule works the same as Length.
- func RuneLength(min, max int) LengthRule {
- r := Length(min, max)
- r.rune = true
- return r
- }
- // LengthRule is a validation rule that checks if a value's length is within the specified range.
- type LengthRule struct {
- err Error
- min, max int
- rune bool
- }
- // Validate checks if the given value is valid or not.
- func (r LengthRule) Validate(value interface{}) error {
- value, isNil := Indirect(value)
- if isNil || IsEmpty(value) {
- return nil
- }
- var (
- l int
- err error
- )
- if s, ok := value.(string); ok && r.rune {
- l = utf8.RuneCountInString(s)
- } else if l, err = LengthOfValue(value); err != nil {
- return err
- }
- if r.min > 0 && l < r.min || r.max > 0 && l > r.max || r.min == 0 && r.max == 0 && l > 0 {
- return r.err
- }
- return nil
- }
- // Error sets the error message for the rule.
- func (r LengthRule) Error(message string) LengthRule {
- r.err = r.err.SetMessage(message)
- return r
- }
- // ErrorObject sets the error struct for the rule.
- func (r LengthRule) ErrorObject(err Error) LengthRule {
- r.err = err
- return r
- }
- func buildLengthRuleError(min, max int) (err Error) {
- if min == 0 && max > 0 {
- err = ErrLengthTooLong
- } else if min > 0 && max == 0 {
- err = ErrLengthTooShort
- } else if min > 0 && max > 0 {
- if min == max {
- err = ErrLengthInvalid
- } else {
- err = ErrLengthOutOfRange
- }
- } else {
- err = ErrLengthEmptyRequired
- }
- return err.SetParams(map[string]interface{}{"min": min, "max": max})
- }
|