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							- package valid
 
- import (
 
- 	"unicode/utf8"
 
- )
 
- var (
 
- 	// ErrLengthTooLong is the error that returns in case of too long length.
 
- 	ErrLengthTooLong = NewError("validation_length_too_long", "the length must be no more than {{.max}}")
 
- 	// ErrLengthTooShort is the error that returns in case of too short length.
 
- 	ErrLengthTooShort = NewError("validation_length_too_short", "the length must be no less than {{.min}}")
 
- 	// ErrLengthInvalid is the error that returns in case of an invalid length.
 
- 	ErrLengthInvalid = NewError("validation_length_invalid", "the length must be exactly {{.min}}")
 
- 	// ErrLengthOutOfRange is the error that returns in case of out of range length.
 
- 	ErrLengthOutOfRange = NewError("validation_length_out_of_range", "the length must be between {{.min}} and {{.max}}")
 
- 	// ErrLengthEmptyRequired is the error that returns in case of non-empty value.
 
- 	ErrLengthEmptyRequired = NewError("validation_length_empty_required", "the value must be empty")
 
- )
 
- // Length returns a validation rule that checks if a value's length is within the specified range.
 
- // If max is 0, it means there is no upper bound for the length.
 
- // This rule should only be used for validating strings, slices, maps, and arrays.
 
- // An empty value is considered valid. Use the Required rule to make sure a value is not empty.
 
- func Length(min, max int) LengthRule {
 
- 	return LengthRule{min: min, max: max, err: buildLengthRuleError(min, max)}
 
- }
 
- // RuneLength returns a validation rule that checks if a string's rune length is within the specified range.
 
- // If max is 0, it means there is no upper bound for the length.
 
- // This rule should only be used for validating strings, slices, maps, and arrays.
 
- // An empty value is considered valid. Use the Required rule to make sure a value is not empty.
 
- // If the value being validated is not a string, the rule works the same as Length.
 
- func RuneLength(min, max int) LengthRule {
 
- 	r := Length(min, max)
 
- 	r.rune = true
 
- 	return r
 
- }
 
- // LengthRule is a validation rule that checks if a value's length is within the specified range.
 
- type LengthRule struct {
 
- 	err Error
 
- 	min, max int
 
- 	rune     bool
 
- }
 
- // Validate checks if the given value is valid or not.
 
- func (r LengthRule) Validate(value interface{}) error {
 
- 	value, isNil := Indirect(value)
 
- 	if isNil || IsEmpty(value) {
 
- 		return nil
 
- 	}
 
- 	var (
 
- 		l   int
 
- 		err error
 
- 	)
 
- 	if s, ok := value.(string); ok && r.rune {
 
- 		l = utf8.RuneCountInString(s)
 
- 	} else if l, err = LengthOfValue(value); err != nil {
 
- 		return err
 
- 	}
 
- 	if r.min > 0 && l < r.min || r.max > 0 && l > r.max || r.min == 0 && r.max == 0 && l > 0 {
 
- 		return r.err
 
- 	}
 
- 	return nil
 
- }
 
- // Error sets the error message for the rule.
 
- func (r LengthRule) Error(message string) LengthRule {
 
- 	r.err = r.err.SetMessage(message)
 
- 	return r
 
- }
 
- // ErrorObject sets the error struct for the rule.
 
- func (r LengthRule) ErrorObject(err Error) LengthRule {
 
- 	r.err = err
 
- 	return r
 
- }
 
- func buildLengthRuleError(min, max int) (err Error) {
 
- 	if min == 0 && max > 0 {
 
- 		err = ErrLengthTooLong
 
- 	} else if min > 0 && max == 0 {
 
- 		err = ErrLengthTooShort
 
- 	} else if min > 0 && max > 0 {
 
- 		if min == max {
 
- 			err = ErrLengthInvalid
 
- 		} else {
 
- 			err = ErrLengthOutOfRange
 
- 		}
 
- 	} else {
 
- 		err = ErrLengthEmptyRequired
 
- 	}
 
- 	return err.SetParams(map[string]interface{}{"min": min, "max": max})
 
- }
 
 
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