geometry.proto 2.0 KB

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  1. // Copyright 2019 Google LLC.
  2. //
  3. // Licensed under the Apache License, Version 2.0 (the "License");
  4. // you may not use this file except in compliance with the License.
  5. // You may obtain a copy of the License at
  6. //
  7. // http://www.apache.org/licenses/LICENSE-2.0
  8. //
  9. // Unless required by applicable law or agreed to in writing, software
  10. // distributed under the License is distributed on an "AS IS" BASIS,
  11. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12. // See the License for the specific language governing permissions and
  13. // limitations under the License.
  14. //
  15. syntax = "proto3";
  16. package google.cloud.vision.v1p4beta1;
  17. option cc_enable_arenas = true;
  18. option go_package = "google.golang.org/genproto/googleapis/cloud/vision/v1p4beta1;vision";
  19. option java_multiple_files = true;
  20. option java_outer_classname = "GeometryProto";
  21. option java_package = "com.google.cloud.vision.v1p4beta1";
  22. option objc_class_prefix = "GCVN";
  23. // A vertex represents a 2D point in the image.
  24. // NOTE: the vertex coordinates are in the same scale as the original image.
  25. message Vertex {
  26. // X coordinate.
  27. int32 x = 1;
  28. // Y coordinate.
  29. int32 y = 2;
  30. }
  31. // A vertex represents a 2D point in the image.
  32. // NOTE: the normalized vertex coordinates are relative to the original image
  33. // and range from 0 to 1.
  34. message NormalizedVertex {
  35. // X coordinate.
  36. float x = 1;
  37. // Y coordinate.
  38. float y = 2;
  39. }
  40. // A bounding polygon for the detected image annotation.
  41. message BoundingPoly {
  42. // The bounding polygon vertices.
  43. repeated Vertex vertices = 1;
  44. // The bounding polygon normalized vertices.
  45. repeated NormalizedVertex normalized_vertices = 2;
  46. }
  47. // A 3D position in the image, used primarily for Face detection landmarks.
  48. // A valid Position must have both x and y coordinates.
  49. // The position coordinates are in the same scale as the original image.
  50. message Position {
  51. // X coordinate.
  52. float x = 1;
  53. // Y coordinate.
  54. float y = 2;
  55. // Z coordinate (or depth).
  56. float z = 3;
  57. }