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- syntax = "proto3";
- package google.cloud.gaming.v1;
- import "google/api/field_behavior.proto";
- import "google/api/resource.proto";
- import "google/cloud/gaming/v1/common.proto";
- import "google/protobuf/field_mask.proto";
- import "google/protobuf/timestamp.proto";
- option go_package = "google.golang.org/genproto/googleapis/cloud/gaming/v1;gaming";
- option java_multiple_files = true;
- option java_package = "com.google.cloud.gaming.v1";
- message ListGameServerDeploymentsRequest {
-
-
- string parent = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- child_type: "gameservices.googleapis.com/GameServerDeployment"
- }
- ];
-
-
-
-
-
- int32 page_size = 2 [(google.api.field_behavior) = OPTIONAL];
-
-
- string page_token = 3 [(google.api.field_behavior) = OPTIONAL];
-
- string filter = 4 [(google.api.field_behavior) = OPTIONAL];
-
-
- string order_by = 5 [(google.api.field_behavior) = OPTIONAL];
- }
- message ListGameServerDeploymentsResponse {
-
- repeated GameServerDeployment game_server_deployments = 1;
-
-
- string next_page_token = 2;
-
- repeated string unreachable = 4;
- }
- message GetGameServerDeploymentRequest {
-
-
- string name = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- type: "gameservices.googleapis.com/GameServerDeployment"
- }
- ];
- }
- message GetGameServerDeploymentRolloutRequest {
-
-
- string name = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- type: "gameservices.googleapis.com/GameServerDeployment"
- }
- ];
- }
- message CreateGameServerDeploymentRequest {
-
-
- string parent = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- child_type: "gameservices.googleapis.com/GameServerDeployment"
- }
- ];
-
- string deployment_id = 2 [(google.api.field_behavior) = REQUIRED];
-
- GameServerDeployment game_server_deployment = 3 [(google.api.field_behavior) = REQUIRED];
- }
- message DeleteGameServerDeploymentRequest {
-
-
- string name = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- type: "gameservices.googleapis.com/GameServerDeployment"
- }
- ];
- }
- message UpdateGameServerDeploymentRequest {
-
-
- GameServerDeployment game_server_deployment = 1 [(google.api.field_behavior) = REQUIRED];
-
-
-
- google.protobuf.FieldMask update_mask = 2 [(google.api.field_behavior) = REQUIRED];
- }
- message UpdateGameServerDeploymentRolloutRequest {
-
-
- GameServerDeploymentRollout rollout = 1 [(google.api.field_behavior) = REQUIRED];
-
-
-
- google.protobuf.FieldMask update_mask = 2 [(google.api.field_behavior) = REQUIRED];
- }
- message FetchDeploymentStateRequest {
-
-
- string name = 1 [(google.api.field_behavior) = REQUIRED];
- }
- message FetchDeploymentStateResponse {
-
- message DeployedClusterState {
-
- string cluster = 1;
-
-
- repeated DeployedFleetDetails fleet_details = 2;
- }
-
- repeated DeployedClusterState cluster_state = 1;
-
- repeated string unavailable = 2;
- }
- message GameServerDeployment {
- option (google.api.resource) = {
- type: "gameservices.googleapis.com/GameServerDeployment"
- pattern: "projects/{project}/locations/{location}/gameServerDeployments/{deployment}"
- };
-
-
-
-
- string name = 1;
-
- google.protobuf.Timestamp create_time = 2 [(google.api.field_behavior) = OUTPUT_ONLY];
-
- google.protobuf.Timestamp update_time = 3 [(google.api.field_behavior) = OUTPUT_ONLY];
-
-
- map<string, string> labels = 4;
-
- string etag = 7;
-
- string description = 8;
- }
- message GameServerConfigOverride {
-
- oneof selector {
-
- RealmSelector realms_selector = 1;
- }
-
- oneof change {
-
- string config_version = 100;
- }
- }
- message GameServerDeploymentRollout {
- option (google.api.resource) = {
- type: "gameservices.googleapis.com/GameServerDeploymentRollout"
- pattern: "projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout"
- };
-
-
-
-
-
- string name = 1;
-
- google.protobuf.Timestamp create_time = 2 [(google.api.field_behavior) = OUTPUT_ONLY];
-
- google.protobuf.Timestamp update_time = 3 [(google.api.field_behavior) = OUTPUT_ONLY];
-
-
-
- string default_game_server_config = 4;
-
-
-
- repeated GameServerConfigOverride game_server_config_overrides = 5;
-
- string etag = 6;
- }
- message PreviewGameServerDeploymentRolloutRequest {
-
-
- GameServerDeploymentRollout rollout = 1 [(google.api.field_behavior) = REQUIRED];
-
-
-
- google.protobuf.FieldMask update_mask = 2 [(google.api.field_behavior) = OPTIONAL];
-
-
- google.protobuf.Timestamp preview_time = 3 [(google.api.field_behavior) = OPTIONAL];
- }
- message PreviewGameServerDeploymentRolloutResponse {
-
- repeated string unavailable = 2;
-
- string etag = 3;
-
- TargetState target_state = 4;
- }
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