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- // Copyright 2016 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- syntax = "proto3";
- package google.bytestream;
- import "google/api/annotations.proto";
- import "google/protobuf/wrappers.proto";
- option go_package = "google.golang.org/genproto/googleapis/bytestream;bytestream";
- option java_outer_classname = "ByteStreamProto";
- option java_package = "com.google.bytestream";
- // #### Introduction
- //
- // The Byte Stream API enables a client to read and write a stream of bytes to
- // and from a resource. Resources have names, and these names are supplied in
- // the API calls below to identify the resource that is being read from or
- // written to.
- //
- // All implementations of the Byte Stream API export the interface defined here:
- //
- // * `Read()`: Reads the contents of a resource.
- //
- // * `Write()`: Writes the contents of a resource. The client can call `Write()`
- // multiple times with the same resource and can check the status of the write
- // by calling `QueryWriteStatus()`.
- //
- // #### Service parameters and metadata
- //
- // The ByteStream API provides no direct way to access/modify any metadata
- // associated with the resource.
- //
- // #### Errors
- //
- // The errors returned by the service are in the Google canonical error space.
- service ByteStream {
- // `Read()` is used to retrieve the contents of a resource as a sequence
- // of bytes. The bytes are returned in a sequence of responses, and the
- // responses are delivered as the results of a server-side streaming RPC.
- rpc Read(ReadRequest) returns (stream ReadResponse);
- // `Write()` is used to send the contents of a resource as a sequence of
- // bytes. The bytes are sent in a sequence of request protos of a client-side
- // streaming RPC.
- //
- // A `Write()` action is resumable. If there is an error or the connection is
- // broken during the `Write()`, the client should check the status of the
- // `Write()` by calling `QueryWriteStatus()` and continue writing from the
- // returned `committed_size`. This may be less than the amount of data the
- // client previously sent.
- //
- // Calling `Write()` on a resource name that was previously written and
- // finalized could cause an error, depending on whether the underlying service
- // allows over-writing of previously written resources.
- //
- // When the client closes the request channel, the service will respond with
- // a `WriteResponse`. The service will not view the resource as `complete`
- // until the client has sent a `WriteRequest` with `finish_write` set to
- // `true`. Sending any requests on a stream after sending a request with
- // `finish_write` set to `true` will cause an error. The client **should**
- // check the `WriteResponse` it receives to determine how much data the
- // service was able to commit and whether the service views the resource as
- // `complete` or not.
- rpc Write(stream WriteRequest) returns (WriteResponse);
- // `QueryWriteStatus()` is used to find the `committed_size` for a resource
- // that is being written, which can then be used as the `write_offset` for
- // the next `Write()` call.
- //
- // If the resource does not exist (i.e., the resource has been deleted, or the
- // first `Write()` has not yet reached the service), this method returns the
- // error `NOT_FOUND`.
- //
- // The client **may** call `QueryWriteStatus()` at any time to determine how
- // much data has been processed for this resource. This is useful if the
- // client is buffering data and needs to know which data can be safely
- // evicted. For any sequence of `QueryWriteStatus()` calls for a given
- // resource name, the sequence of returned `committed_size` values will be
- // non-decreasing.
- rpc QueryWriteStatus(QueryWriteStatusRequest)
- returns (QueryWriteStatusResponse);
- }
- // Request object for ByteStream.Read.
- message ReadRequest {
- // The name of the resource to read.
- string resource_name = 1;
- // The offset for the first byte to return in the read, relative to the start
- // of the resource.
- //
- // A `read_offset` that is negative or greater than the size of the resource
- // will cause an `OUT_OF_RANGE` error.
- int64 read_offset = 2;
- // The maximum number of `data` bytes the server is allowed to return in the
- // sum of all `ReadResponse` messages. A `read_limit` of zero indicates that
- // there is no limit, and a negative `read_limit` will cause an error.
- //
- // If the stream returns fewer bytes than allowed by the `read_limit` and no
- // error occurred, the stream includes all data from the `read_offset` to the
- // end of the resource.
- int64 read_limit = 3;
- }
- // Response object for ByteStream.Read.
- message ReadResponse {
- // A portion of the data for the resource. The service **may** leave `data`
- // empty for any given `ReadResponse`. This enables the service to inform the
- // client that the request is still live while it is running an operation to
- // generate more data.
- bytes data = 10;
- }
- // Request object for ByteStream.Write.
- message WriteRequest {
- // The name of the resource to write. This **must** be set on the first
- // `WriteRequest` of each `Write()` action. If it is set on subsequent calls,
- // it **must** match the value of the first request.
- string resource_name = 1;
- // The offset from the beginning of the resource at which the data should be
- // written. It is required on all `WriteRequest`s.
- //
- // In the first `WriteRequest` of a `Write()` action, it indicates
- // the initial offset for the `Write()` call. The value **must** be equal to
- // the `committed_size` that a call to `QueryWriteStatus()` would return.
- //
- // On subsequent calls, this value **must** be set and **must** be equal to
- // the sum of the first `write_offset` and the sizes of all `data` bundles
- // sent previously on this stream.
- //
- // An incorrect value will cause an error.
- int64 write_offset = 2;
- // If `true`, this indicates that the write is complete. Sending any
- // `WriteRequest`s subsequent to one in which `finish_write` is `true` will
- // cause an error.
- bool finish_write = 3;
- // A portion of the data for the resource. The client **may** leave `data`
- // empty for any given `WriteRequest`. This enables the client to inform the
- // service that the request is still live while it is running an operation to
- // generate more data.
- bytes data = 10;
- }
- // Response object for ByteStream.Write.
- message WriteResponse {
- // The number of bytes that have been processed for the given resource.
- int64 committed_size = 1;
- }
- // Request object for ByteStream.QueryWriteStatus.
- message QueryWriteStatusRequest {
- // The name of the resource whose write status is being requested.
- string resource_name = 1;
- }
- // Response object for ByteStream.QueryWriteStatus.
- message QueryWriteStatusResponse {
- // The number of bytes that have been processed for the given resource.
- int64 committed_size = 1;
- // `complete` is `true` only if the client has sent a `WriteRequest` with
- // `finish_write` set to true, and the server has processed that request.
- bool complete = 2;
- }
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