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- // Copyright 2019 Google LLC.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- syntax = "proto3";
- package google.devtools.remoteworkers.v1test2;
- import "google/api/annotations.proto";
- import "google/api/client.proto";
- import "google/api/field_behavior.proto";
- import "google/api/resource.proto";
- import "google/devtools/remoteworkers/v1test2/worker.proto";
- import "google/protobuf/any.proto";
- import "google/protobuf/field_mask.proto";
- import "google/protobuf/timestamp.proto";
- import "google/rpc/status.proto";
- option csharp_namespace = "Google.DevTools.RemoteWorkers.V1Test2";
- option go_package = "google.golang.org/genproto/googleapis/devtools/remoteworkers/v1test2;remoteworkers";
- option java_multiple_files = true;
- option java_outer_classname = "RemoteWorkersBots";
- option java_package = "com.google.devtools.remoteworkers.v1test2";
- option php_namespace = "Google\\Cloud\\Remoteworkers\\V1test2";
- option objc_class_prefix = "RW";
- // Design doc: https://goo.gl/oojM5H
- //
- // Loosely speaking, the Bots interface monitors a collection of workers (think
- // of them as "computers" for a moment). This collection is known as a "farm,"
- // and its purpose is to perform work on behalf of a client.
- //
- // Each worker runs a small program known as a "bot" that allows it to be
- // controlled by the server. This interface contains only methods that are
- // called by the bots themselves; admin functionality is out of scope for this
- // interface.
- //
- // More precisely, we use the term "worker" to refer to the physical "thing"
- // running the bot. We use the term "worker," and not "machine" or "computer,"
- // since a worker may consist of more than one machine - e.g., a computer with
- // multiple attached devices, or even a cluster of computers, with only one of
- // them running the bot. Conversely, a single machine may host several bots, in
- // which case each bot has a "worker" corresponding to the slice of the machine
- // being managed by that bot.
- //
- // The main resource in the Bots interface is not, surprisingly, a Bot - it is a
- // BotSession, which represents a period of time in which a bot is in continuous
- // contact with the server (see the BotSession message for more information).
- // The parent of a bot session can be thought of as an instance of a farm. That
- // is, one endpoint may be able to manage many farms for many users. For
- // example, for a farm managed through GCP, the parent resource will typically
- // take the form "projects/{project_id}". This is referred to below as "the farm
- // resource."
- service Bots {
- option (google.api.default_host) = "remoteworkers.googleapis.com";
- // CreateBotSession is called when the bot first joins the farm, and
- // establishes a session ID to ensure that multiple machines do not register
- // using the same name accidentally.
- rpc CreateBotSession(CreateBotSessionRequest) returns (BotSession) {
- option (google.api.http) = {
- post: "/v1test2/{parent=**}/botSessions"
- body: "bot_session"
- };
- option (google.api.method_signature) = "parent,bot_session";
- }
- // UpdateBotSession must be called periodically by the bot (on a schedule
- // determined by the server) to let the server know about its status, and to
- // pick up new lease requests from the server.
- rpc UpdateBotSession(UpdateBotSessionRequest) returns (BotSession) {
- option (google.api.http) = {
- patch: "/v1test2/{name=**/botSessions/*}"
- body: "bot_session"
- };
- option (google.api.method_signature) = "name,bot_session,update_mask";
- }
- }
- // A bot session represents the state of a bot while in continuous contact with
- // the server for a period of time. The session includes information about the
- // worker - that is, the *worker* (the physical or virtual hardware) is
- // considered to be a property of the bot (the software agent running on that
- // hardware), which is the reverse of real life, but more natural from the point
- // of the view of this API, which communicates solely with the bot and not
- // directly with the underlying worker.
- message BotSession {
- option (google.api.resource) = {
- type: "remoteworkers.googleapis.com/BotSession"
- pattern: "{unknown_path}/botSessions/{bot_session}"
- };
- // The bot session name, as selected by the server. Output only during a call
- // to CreateBotSession.
- string name = 1;
- // A unique bot ID within the farm used to persistently identify this bot over
- // time (i.e., over multiple sessions). This ID must be unique within a
- // farm. Typically, the bot ID will be the same as the name of the primary
- // device in the worker (e.g., what you'd get from typing `uname -n` on *nix),
- // but this is not required since a single device may allow multiple bots to
- // run on it, each with access to different resources. What is important is
- // that this ID is meaningful to humans, who might need to hunt a physical
- // machine down to fix it.
- //
- // When CreateBotSession is successfully called with a bot_id, all prior
- // sessions with the same ID are invalidated. If a bot attempts to update an
- // invalid session, the server must reject that request, and may also
- // quarantine the other bot with the same bot IDs (ie, stop sending it new
- // leases and alert an admin).
- string bot_id = 2;
- // The status of the bot. This must be populated in every call to
- // UpdateBotSession.
- BotStatus status = 3;
- // A description of the worker hosting this bot. The Worker message is used
- // here in the Status context (see Worker for more information). If multiple
- // bots are running on the worker, this field should only describe the
- // resources accessible from this bot.
- //
- // During the call to CreateBotSession, the server may make arbitrary changes
- // to the worker's `server_properties` field (see that field for more
- // information). Otherwise, this field is input-only.
- Worker worker = 4;
- // A list of all leases that are a part of this session. See the Lease message
- // for details.
- repeated Lease leases = 5;
- // The time at which this bot session will expire, unless the bot calls
- // UpdateBotSession again. Output only.
- google.protobuf.Timestamp expire_time = 6;
- // The version of the bot code currently running. The server may use this
- // information to issue an admin action to tell the bot to update itself.
- string version = 7;
- }
- // A Lease is a lease that the scheduler has assigned to this bot. If the bot
- // notices (by UpdateBotSession) that it has any leases in the PENDING state, it
- // should call UpdateBotSession to put the leases into the ACTIVE state and
- // start executing their assignments.
- //
- // All fields in this message are output-only, *except* the `state` and `status`
- // fields. Note that repeated fields can only be updated as a unit, so on every
- // update the bot must provide an update for *all* the leases the server expects
- // it to report on.
- //
- // The scheduler *should* ensure that all leases scheduled to a bot can actually
- // be accepted, but race conditions may occur. In such cases, the bot should
- // attempt to accept the leases in the order they are listed by the server, to
- // allow the server to control priorities.
- //
- // The server will remove COMPLETED leases from time to time, after which the
- // bot shouldn't report on them any more (the server will ignore superfluous
- // COMPLETED records).
- message Lease {
- // A short string uniquely identifing the lease within this bot session.
- string id = 7;
- // The actual work to be performed, if any. May be omitted by the server if
- // the lease is not in the `PENDING` state. The message must be meaningful to
- // the bot. Output only (must only be set by the server).
- google.protobuf.Any payload = 8;
- // Any result the bot wishes to provide about the lease. Must not be changed
- // after the first call with the lease in the `COMPLETED` or `CANCELLED`
- // state. Input only (must only be set by the bot, will not be echoed by the
- // server).
- google.protobuf.Any result = 9;
- // The state of the lease. See LeaseState for more information.
- LeaseState state = 2;
- // The final status of the lease (should be populated by the bot if the state
- // is completed). This is the status of the lease, not of any task represented
- // by the lease. For example, if the bot could not accept the lease because it
- // asked for some resource the bot didn't have, this status will be
- // FAILED_PRECONDITION. But if the assignment in the lease didn't execute
- // correctly, this field will be `OK` while the failure of the assignment must
- // communicated via the `result` field.
- google.rpc.Status status = 3;
- // The requirements that are being claimed by this lease. This field may be
- // omitted by the server if the lease is not pending.
- Worker requirements = 4;
- // The time at which this lease expires. The server *may* extend this over
- // time, but due to race conditions, the bot is not *required* to respect any
- // expiry date except the first one.
- google.protobuf.Timestamp expire_time = 5;
- // DEPRECATED. The assignment should be provided to the bot via the `payload`
- // field. Clients that wish to use a simple name (such as a queue of work
- // provided elsewhere) should define a custom message type and encode it into
- // `payload`.
- string assignment = 1 [deprecated = true];
- // DEPRECATED. Use `payload` instead.
- google.protobuf.Any inline_assignment = 6 [deprecated = true];
- }
- // AdminTemp is a prelimiary set of administration tasks. It's called "Temp"
- // because we do not yet know the best way to represent admin tasks; it's
- // possible that this will be entirely replaced in later versions of this API.
- // If this message proves to be sufficient, it will be renamed in the alpha or
- // beta release of this API.
- //
- // This message (suitably marshalled into a protobuf.Any) can be used as the
- // inline_assignment field in a lease; the lease assignment field should simply
- // be `"admin"` in these cases.
- //
- // This message is heavily based on Swarming administration tasks from the LUCI
- // project (http://github.com/luci/luci-py/appengine/swarming).
- message AdminTemp {
- // Possible administration actions.
- enum Command {
- // Illegal value.
- UNSPECIFIED = 0;
- // Download and run a new version of the bot. `arg` will be a resource
- // accessible via `ByteStream.Read` to obtain the new bot code.
- BOT_UPDATE = 1;
- // Restart the bot without downloading a new version. `arg` will be a
- // message to log.
- BOT_RESTART = 2;
- // Shut down the bot. `arg` will be a task resource name (similar to those
- // in tasks.proto) that the bot can use to tell the server that it is
- // terminating.
- BOT_TERMINATE = 3;
- // Restart the host computer. `arg` will be a message to log.
- HOST_RESTART = 4;
- }
- // The admin action; see `Command` for legal values.
- Command command = 1;
- // The argument to the admin action; see `Command` for semantics.
- string arg = 2;
- }
- // A coarse description of the status of the bot that the server uses to
- // determine whether to assign the bot new leases.
- enum BotStatus {
- // Default value; do not use.
- BOT_STATUS_UNSPECIFIED = 0;
- // The bot is healthy, and will accept leases as normal.
- OK = 1;
- // The bot is unhealthy and will not accept new leases. For example, the bot
- // may have detected that available disk space is too low. This situation may
- // resolve itself, but will typically require human intervention.
- UNHEALTHY = 2;
- // The bot has been asked to reboot the host. The bot will not accept new
- // leases; once all leases are complete, this session will no longer be
- // updated but the bot will be expected to establish a new session after the
- // reboot completes.
- HOST_REBOOTING = 3;
- // The bot has been asked to shut down. As with HOST_REBOOTING, once all
- // leases are completed, the session will no longer be updated and the bot
- // will not be expected to establish a new session.
- //
- // Bots are typically only asked to shut down if its host computer will be
- // modified in some way, such as deleting a VM.
- BOT_TERMINATING = 4;
- // The bot is initializing and is not ready to accept leases.
- INITIALIZING = 5;
- }
- // The state of the lease. All leases start in the PENDING state. A bot can
- // change PENDING to ACTIVE or (in the case of an error) COMPLETED, or from
- // ACTIVE to COMPLETED. The server can change PENDING or ACTIVE to CANCELLED if
- // it wants the bot to release its resources - for example, if the bot needs to
- // be quarantined (it's producing bad output) or a cell needs to be drained.
- enum LeaseState {
- // Default value; do not use.
- LEASE_STATE_UNSPECIFIED = 0;
- // Pending: the server expects the bot to accept this lease. This may only be
- // set by the server.
- PENDING = 1;
- // Active: the bot has accepted this lease. This may only be set by the bot.
- ACTIVE = 2;
- // Completed: the bot is no longer leased. This may only be set by the bot,
- // and the status field must be populated iff the state is COMPLETED.
- COMPLETED = 4;
- // Cancelled: The bot should immediately release all resources associated with
- // the lease. This may only be set by the server.
- CANCELLED = 5;
- }
- // Request message for CreateBotSession.
- message CreateBotSessionRequest {
- // Required. The farm resource.
- string parent = 1 [(google.api.field_behavior) = REQUIRED];
- // Required. The bot session to create. Server-assigned fields like name must
- // be unset.
- BotSession bot_session = 2 [(google.api.field_behavior) = REQUIRED];
- }
- // Request message for UpdateBotSession.
- message UpdateBotSessionRequest {
- // Required. The bot session name. Must match bot_session.name.
- string name = 1 [
- (google.api.field_behavior) = REQUIRED,
- (google.api.resource_reference) = {
- type: "remoteworkers.googleapis.com/BotSession"
- }
- ];
- // Required. The bot session resource to update.
- BotSession bot_session = 2 [(google.api.field_behavior) = REQUIRED];
- // Required. The fields on the bot that should be updated. See the BotSession
- // resource for which fields are updatable by which caller.
- google.protobuf.FieldMask update_mask = 3
- [(google.api.field_behavior) = REQUIRED];
- }
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