| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758 | Math.easeInOutQuad = function(t, b, c, d) {  t /= d / 2  if (t < 1) {    return c / 2 * t * t + b  }  t--  return -c / 2 * (t * (t - 2) - 1) + b}// requestAnimationFrame for Smart Animating http://goo.gl/sx5stsvar requestAnimFrame = (function() {  return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) { window.setTimeout(callback, 1000 / 60) }})()/** * Because it's so fucking difficult to detect the scrolling element, just move them all * @param {number} amount */function move(amount) {  document.documentElement.scrollTop = amount  document.body.parentNode.scrollTop = amount  document.body.scrollTop = amount}function position() {  return document.documentElement.scrollTop || document.body.parentNode.scrollTop || document.body.scrollTop}/** * @param {number} to * @param {number} duration * @param {Function} callback */export function scrollTo(to, duration, callback) {  const start = position()  const change = to - start  const increment = 20  let currentTime = 0  duration = (typeof (duration) === 'undefined') ? 500 : duration  var animateScroll = function() {    // increment the time    currentTime += increment    // find the value with the quadratic in-out easing function    var val = Math.easeInOutQuad(currentTime, start, change, duration)    // move the document.body    move(val)    // do the animation unless its over    if (currentTime < duration) {      requestAnimFrame(animateScroll)    } else {      if (callback && typeof (callback) === 'function') {        // the animation is done so lets callback        callback()      }    }  }  animateScroll()}
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