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- /*
- * Copyright (c) 2013 IBM Corp.
- *
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * Seth Hoenig
- * Allan Stockdill-Mander
- * Mike Robertson
- */
- // Portions copyright © 2018 TIBCO Software Inc.
- // Package mqtt provides an MQTT v3.1.1 client library.
- package mqtt
- import (
- "bytes"
- "errors"
- "fmt"
- "net"
- "strings"
- "sync"
- "sync/atomic"
- "time"
- "github.com/eclipse/paho.mqtt.golang/packets"
- )
- const (
- disconnected uint32 = iota
- connecting
- reconnecting
- connected
- )
- // Client is the interface definition for a Client as used by this
- // library, the interface is primarily to allow mocking tests.
- //
- // It is an MQTT v3.1.1 client for communicating
- // with an MQTT server using non-blocking methods that allow work
- // to be done in the background.
- // An application may connect to an MQTT server using:
- // A plain TCP socket
- // A secure SSL/TLS socket
- // A websocket
- // To enable ensured message delivery at Quality of Service (QoS) levels
- // described in the MQTT spec, a message persistence mechanism must be
- // used. This is done by providing a type which implements the Store
- // interface. For convenience, FileStore and MemoryStore are provided
- // implementations that should be sufficient for most use cases. More
- // information can be found in their respective documentation.
- // Numerous connection options may be specified by configuring a
- // and then supplying a ClientOptions type.
- // Implementations of Client must be safe for concurrent use by multiple
- // goroutines
- type Client interface {
- // IsConnected returns a bool signifying whether
- // the client is connected or not.
- IsConnected() bool
- // IsConnectionOpen return a bool signifying whether the client has an active
- // connection to mqtt broker, i.e not in disconnected or reconnect mode
- IsConnectionOpen() bool
- // Connect will create a connection to the message broker, by default
- // it will attempt to connect at v3.1.1 and auto retry at v3.1 if that
- // fails
- Connect() Token
- // Disconnect will end the connection with the server, but not before waiting
- // the specified number of milliseconds to wait for existing work to be
- // completed.
- Disconnect(quiesce uint)
- // Publish will publish a message with the specified QoS and content
- // to the specified topic.
- // Returns a token to track delivery of the message to the broker
- Publish(topic string, qos byte, retained bool, payload interface{}) Token
- // Subscribe starts a new subscription. Provide a MessageHandler to be executed when
- // a message is published on the topic provided, or nil for the default handler.
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- Subscribe(topic string, qos byte, callback MessageHandler) Token
- // SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
- // be executed when a message is published on one of the topics provided, or nil for the
- // default handler.
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token
- // Unsubscribe will end the subscription from each of the topics provided.
- // Messages published to those topics from other clients will no longer be
- // received.
- Unsubscribe(topics ...string) Token
- // AddRoute allows you to add a handler for messages on a specific topic
- // without making a subscription. For example having a different handler
- // for parts of a wildcard subscription or for receiving retained messages
- // upon connection (before Sub scribe can be processed).
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- AddRoute(topic string, callback MessageHandler)
- // OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
- // in use by the client.
- OptionsReader() ClientOptionsReader
- }
- // client implements the Client interface
- // clients are safe for concurrent use by multiple
- // goroutines
- type client struct {
- lastSent atomic.Value // time.Time - the last time a packet was successfully sent to network
- lastReceived atomic.Value // time.Time - the last time a packet was successfully received from network
- pingOutstanding int32 // set to 1 if a ping has been sent but response not ret received
- status uint32 // see const definitions at top of file for possible values
- sync.RWMutex // Protects the above two variables (note: atomic writes are also used somewhat inconsistently)
- messageIds // effectively a map from message id to token completor
- obound chan *PacketAndToken // outgoing publish packet
- oboundP chan *PacketAndToken // outgoing 'priority' packet (anything other than publish)
- msgRouter *router // routes topics to handlers
- persist Store
- options ClientOptions
- optionsMu sync.Mutex // Protects the options in a few limited cases where needed for testing
- conn net.Conn // the network connection, must only be set with connMu locked (only used when starting/stopping workers)
- connMu sync.Mutex // mutex for the connection (again only used in two functions)
- stop chan struct{} // Closed to request that workers stop
- workers sync.WaitGroup // used to wait for workers to complete (ping, keepalive, errwatch, resume)
- commsStopped chan struct{} // closed when the comms routines have stopped (kept running until after workers have closed to avoid deadlocks)
- }
- // NewClient will create an MQTT v3.1.1 client with all of the options specified
- // in the provided ClientOptions. The client must have the Connect method called
- // on it before it may be used. This is to make sure resources (such as a net
- // connection) are created before the application is actually ready.
- func NewClient(o *ClientOptions) Client {
- c := &client{}
- c.options = *o
- if c.options.Store == nil {
- c.options.Store = NewMemoryStore()
- }
- switch c.options.ProtocolVersion {
- case 3, 4:
- c.options.protocolVersionExplicit = true
- case 0x83, 0x84:
- c.options.protocolVersionExplicit = true
- default:
- c.options.ProtocolVersion = 4
- c.options.protocolVersionExplicit = false
- }
- c.persist = c.options.Store
- c.status = disconnected
- c.messageIds = messageIds{index: make(map[uint16]tokenCompletor)}
- c.msgRouter = newRouter()
- c.msgRouter.setDefaultHandler(c.options.DefaultPublishHandler)
- c.obound = make(chan *PacketAndToken)
- c.oboundP = make(chan *PacketAndToken)
- return c
- }
- // AddRoute allows you to add a handler for messages on a specific topic
- // without making a subscription. For example having a different handler
- // for parts of a wildcard subscription
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- func (c *client) AddRoute(topic string, callback MessageHandler) {
- if callback != nil {
- c.msgRouter.addRoute(topic, callback)
- }
- }
- // IsConnected returns a bool signifying whether
- // the client is connected or not.
- // connected means that the connection is up now OR it will
- // be established/reestablished automatically when possible
- func (c *client) IsConnected() bool {
- c.RLock()
- defer c.RUnlock()
- status := atomic.LoadUint32(&c.status)
- switch {
- case status == connected:
- return true
- case c.options.AutoReconnect && status > connecting:
- return true
- case c.options.ConnectRetry && status == connecting:
- return true
- default:
- return false
- }
- }
- // IsConnectionOpen return a bool signifying whether the client has an active
- // connection to mqtt broker, i.e not in disconnected or reconnect mode
- func (c *client) IsConnectionOpen() bool {
- c.RLock()
- defer c.RUnlock()
- status := atomic.LoadUint32(&c.status)
- switch {
- case status == connected:
- return true
- default:
- return false
- }
- }
- func (c *client) connectionStatus() uint32 {
- c.RLock()
- defer c.RUnlock()
- status := atomic.LoadUint32(&c.status)
- return status
- }
- func (c *client) setConnected(status uint32) {
- c.Lock()
- defer c.Unlock()
- atomic.StoreUint32(&c.status, status)
- }
- // ErrNotConnected is the error returned from function calls that are
- // made when the client is not connected to a broker
- var ErrNotConnected = errors.New("not Connected")
- // Connect will create a connection to the message broker, by default
- // it will attempt to connect at v3.1.1 and auto retry at v3.1 if that
- // fails
- // Note: If using QOS1+ and CleanSession=false it is advisable to add
- // routes (or a DefaultPublishHandler) prior to calling Connect()
- // because queued messages may be delivered immediately post connection
- func (c *client) Connect() Token {
- t := newToken(packets.Connect).(*ConnectToken)
- DEBUG.Println(CLI, "Connect()")
- if c.options.ConnectRetry && atomic.LoadUint32(&c.status) != disconnected {
- // if in any state other than disconnected and ConnectRetry is
- // enabled then the connection will come up automatically
- // client can assume connection is up
- WARN.Println(CLI, "Connect() called but not disconnected")
- t.returnCode = packets.Accepted
- t.flowComplete()
- return t
- }
- c.persist.Open()
- if c.options.ConnectRetry {
- c.reserveStoredPublishIDs() // Reserve IDs to allow publish before connect complete
- }
- c.setConnected(connecting)
- go func() {
- if len(c.options.Servers) == 0 {
- t.setError(fmt.Errorf("no servers defined to connect to"))
- return
- }
- RETRYCONN:
- var conn net.Conn
- var rc byte
- var err error
- conn, rc, t.sessionPresent, err = c.attemptConnection()
- if err != nil {
- if c.options.ConnectRetry {
- DEBUG.Println(CLI, "Connect failed, sleeping for", int(c.options.ConnectRetryInterval.Seconds()), "seconds and will then retry")
- time.Sleep(c.options.ConnectRetryInterval)
- if atomic.LoadUint32(&c.status) == connecting {
- goto RETRYCONN
- }
- }
- ERROR.Println(CLI, "Failed to connect to a broker")
- c.setConnected(disconnected)
- c.persist.Close()
- t.returnCode = rc
- t.setError(err)
- return
- }
- inboundFromStore := make(chan packets.ControlPacket) // there may be some inbound comms packets in the store that are awaiting processing
- if c.startCommsWorkers(conn, inboundFromStore) {
- // Take care of any messages in the store
- if !c.options.CleanSession {
- c.resume(c.options.ResumeSubs, inboundFromStore)
- } else {
- c.persist.Reset()
- }
- } else {
- WARN.Println(CLI, "Connect() called but connection established in another goroutine")
- }
- close(inboundFromStore)
- t.flowComplete()
- DEBUG.Println(CLI, "exit startClient")
- }()
- return t
- }
- // internal function used to reconnect the client when it loses its connection
- func (c *client) reconnect() {
- DEBUG.Println(CLI, "enter reconnect")
- var (
- sleep = 1 * time.Second
- conn net.Conn
- )
- for {
- if nil != c.options.OnReconnecting {
- c.options.OnReconnecting(c, &c.options)
- }
- var err error
- conn, _, _, err = c.attemptConnection()
- if err == nil {
- break
- }
- DEBUG.Println(CLI, "Reconnect failed, sleeping for", int(sleep.Seconds()), "seconds:", err)
- time.Sleep(sleep)
- if sleep < c.options.MaxReconnectInterval {
- sleep *= 2
- }
- if sleep > c.options.MaxReconnectInterval {
- sleep = c.options.MaxReconnectInterval
- }
- // Disconnect may have been called
- if atomic.LoadUint32(&c.status) == disconnected {
- break
- }
- }
- // Disconnect() must have been called while we were trying to reconnect.
- if c.connectionStatus() == disconnected {
- if conn != nil {
- conn.Close()
- }
- DEBUG.Println(CLI, "Client moved to disconnected state while reconnecting, abandoning reconnect")
- return
- }
- inboundFromStore := make(chan packets.ControlPacket) // there may be some inbound comms packets in the store that are awaiting processing
- if c.startCommsWorkers(conn, inboundFromStore) {
- c.resume(c.options.ResumeSubs, inboundFromStore)
- }
- close(inboundFromStore)
- }
- // attemptConnection makes a single attempt to connect to each of the brokers
- // the protocol version to use is passed in (as c.options.ProtocolVersion)
- // Note: Does not set c.conn in order to minimise race conditions
- // Returns:
- // net.Conn - Connected network connection
- // byte - Return code (packets.Accepted indicates a successful connection).
- // bool - SessionPresent flag from the connect ack (only valid if packets.Accepted)
- // err - Error (err != nil guarantees that conn has been set to active connection).
- func (c *client) attemptConnection() (net.Conn, byte, bool, error) {
- protocolVersion := c.options.ProtocolVersion
- var (
- sessionPresent bool
- conn net.Conn
- err error
- rc byte
- )
- c.optionsMu.Lock() // Protect c.options.Servers so that servers can be added in test cases
- brokers := c.options.Servers
- c.optionsMu.Unlock()
- for _, broker := range brokers {
- cm := newConnectMsgFromOptions(&c.options, broker)
- DEBUG.Println(CLI, "about to write new connect msg")
- CONN:
- tlsCfg := c.options.TLSConfig
- if c.options.OnConnectAttempt != nil {
- DEBUG.Println(CLI, "using custom onConnectAttempt handler...")
- tlsCfg = c.options.OnConnectAttempt(broker, c.options.TLSConfig)
- }
- // Start by opening the network connection (tcp, tls, ws) etc
- conn, err = openConnection(broker, tlsCfg, c.options.ConnectTimeout, c.options.HTTPHeaders, c.options.WebsocketOptions)
- if err != nil {
- ERROR.Println(CLI, err.Error())
- WARN.Println(CLI, "failed to connect to broker, trying next")
- rc = packets.ErrNetworkError
- continue
- }
- DEBUG.Println(CLI, "socket connected to broker")
- // Now we send the perform the MQTT connection handshake
- rc, sessionPresent, err = connectMQTT(conn, cm, protocolVersion)
- if rc == packets.Accepted {
- break // successfully connected
- }
- // We may be have to attempt the connection with MQTT 3.1
- if conn != nil {
- _ = conn.Close()
- }
- if !c.options.protocolVersionExplicit && protocolVersion == 4 { // try falling back to 3.1?
- DEBUG.Println(CLI, "Trying reconnect using MQTT 3.1 protocol")
- protocolVersion = 3
- goto CONN
- }
- if c.options.protocolVersionExplicit { // to maintain logging from previous version
- ERROR.Println(CLI, "Connecting to", broker, "CONNACK was not CONN_ACCEPTED, but rather", packets.ConnackReturnCodes[rc])
- }
- }
- // If the connection was successful we set member variable and lock in the protocol version for future connection attempts (and users)
- if rc == packets.Accepted {
- c.options.ProtocolVersion = protocolVersion
- c.options.protocolVersionExplicit = true
- } else {
- // Maintain same error format as used previously
- if rc != packets.ErrNetworkError { // mqtt error
- err = packets.ConnErrors[rc]
- } else { // network error (if this occurred in ConnectMQTT then err will be nil)
- err = fmt.Errorf("%s : %s", packets.ConnErrors[rc], err)
- }
- }
- return conn, rc, sessionPresent, err
- }
- // Disconnect will end the connection with the server, but not before waiting
- // the specified number of milliseconds to wait for existing work to be
- // completed.
- func (c *client) Disconnect(quiesce uint) {
- status := atomic.LoadUint32(&c.status)
- if status == connected {
- DEBUG.Println(CLI, "disconnecting")
- c.setConnected(disconnected)
- dm := packets.NewControlPacket(packets.Disconnect).(*packets.DisconnectPacket)
- dt := newToken(packets.Disconnect)
- disconnectSent := false
- select {
- case c.oboundP <- &PacketAndToken{p: dm, t: dt}:
- disconnectSent = true
- case <-c.commsStopped:
- WARN.Println("Disconnect packet could not be sent because comms stopped")
- case <-time.After(time.Duration(quiesce) * time.Millisecond):
- WARN.Println("Disconnect packet not sent due to timeout")
- }
- // wait for work to finish, or quiesce time consumed
- if disconnectSent {
- DEBUG.Println(CLI, "calling WaitTimeout")
- dt.WaitTimeout(time.Duration(quiesce) * time.Millisecond)
- DEBUG.Println(CLI, "WaitTimeout done")
- }
- } else {
- WARN.Println(CLI, "Disconnect() called but not connected (disconnected/reconnecting)")
- c.setConnected(disconnected)
- }
- c.disconnect()
- }
- // forceDisconnect will end the connection with the mqtt broker immediately (used for tests only)
- func (c *client) forceDisconnect() {
- if !c.IsConnected() {
- WARN.Println(CLI, "already disconnected")
- return
- }
- c.setConnected(disconnected)
- DEBUG.Println(CLI, "forcefully disconnecting")
- c.disconnect()
- }
- // disconnect cleans up after a final disconnection (user requested so no auto reconnection)
- func (c *client) disconnect() {
- done := c.stopCommsWorkers()
- if done != nil {
- <-done // Wait until the disconnect is complete (to limit chance that another connection will be started)
- DEBUG.Println(CLI, "forcefully disconnecting")
- c.messageIds.cleanUp()
- DEBUG.Println(CLI, "disconnected")
- c.persist.Close()
- }
- }
- // internalConnLost cleanup when connection is lost or an error occurs
- // Note: This function will not block
- func (c *client) internalConnLost(err error) {
- // It is possible that internalConnLost will be called multiple times simultaneously
- // (including after sending a DisconnectPacket) as such we only do cleanup etc if the
- // routines were actually running and are not being disconnected at users request
- DEBUG.Println(CLI, "internalConnLost called")
- stopDone := c.stopCommsWorkers()
- if stopDone != nil { // stopDone will be nil if workers already in the process of stopping or stopped
- go func() {
- DEBUG.Println(CLI, "internalConnLost waiting on workers")
- <-stopDone
- DEBUG.Println(CLI, "internalConnLost workers stopped")
- // It is possible that Disconnect was called which led to this error so reconnection depends upon status
- reconnect := c.options.AutoReconnect && c.connectionStatus() > connecting
- if c.options.CleanSession && !reconnect {
- c.messageIds.cleanUp()
- }
- if reconnect {
- c.setConnected(reconnecting)
- go c.reconnect()
- } else {
- c.setConnected(disconnected)
- }
- if c.options.OnConnectionLost != nil {
- go c.options.OnConnectionLost(c, err)
- }
- DEBUG.Println(CLI, "internalConnLost complete")
- }()
- }
- }
- // startCommsWorkers is called when the connection is up.
- // It starts off all of the routines needed to process incoming and outgoing messages.
- // Returns true if the comms workers were started (i.e. they were not already running)
- func (c *client) startCommsWorkers(conn net.Conn, inboundFromStore <-chan packets.ControlPacket) bool {
- DEBUG.Println(CLI, "startCommsWorkers called")
- c.connMu.Lock()
- defer c.connMu.Unlock()
- if c.conn != nil {
- WARN.Println(CLI, "startCommsWorkers called when commsworkers already running")
- conn.Close() // No use for the new network connection
- return false
- }
- c.conn = conn // Store the connection
- c.stop = make(chan struct{})
- if c.options.KeepAlive != 0 {
- atomic.StoreInt32(&c.pingOutstanding, 0)
- c.lastReceived.Store(time.Now())
- c.lastSent.Store(time.Now())
- c.workers.Add(1)
- go keepalive(c, conn)
- }
- // matchAndDispatch will process messages received from the network. It may generate acknowledgements
- // It will complete when incomingPubChan is closed and will close ackOut prior to exiting
- incomingPubChan := make(chan *packets.PublishPacket)
- c.workers.Add(1) // Done will be called when ackOut is closed
- ackOut := c.msgRouter.matchAndDispatch(incomingPubChan, c.options.Order, c)
- c.setConnected(connected)
- DEBUG.Println(CLI, "client is connected/reconnected")
- if c.options.OnConnect != nil {
- go c.options.OnConnect(c)
- }
- // c.oboundP and c.obound need to stay active for the life of the client because, depending upon the options,
- // messages may be published while the client is disconnected (they will block unless in a goroutine). However
- // to keep the comms routines clean we want to shutdown the input messages it uses so create out own channels
- // and copy data across.
- commsobound := make(chan *PacketAndToken) // outgoing publish packets
- commsoboundP := make(chan *PacketAndToken) // outgoing 'priority' packet
- c.workers.Add(1)
- go func() {
- defer c.workers.Done()
- for {
- select {
- case msg := <-c.oboundP:
- commsoboundP <- msg
- case msg := <-c.obound:
- commsobound <- msg
- case msg, ok := <-ackOut:
- if !ok {
- ackOut = nil // ignore channel going forward
- c.workers.Done() // matchAndDispatch has completed
- continue // await next message
- }
- commsoboundP <- msg
- case <-c.stop:
- // Attempt to transmit any outstanding acknowledgements (this may well fail but should work if this is a clean disconnect)
- if ackOut != nil {
- for msg := range ackOut {
- commsoboundP <- msg
- }
- c.workers.Done() // matchAndDispatch has completed
- }
- close(commsoboundP) // Nothing sending to these channels anymore so close them and allow comms routines to exit
- close(commsobound)
- DEBUG.Println(CLI, "startCommsWorkers output redirector finished")
- return
- }
- }
- }()
- commsIncomingPub, commsErrors := startComms(c.conn, c, inboundFromStore, commsoboundP, commsobound)
- c.commsStopped = make(chan struct{})
- go func() {
- for {
- if commsIncomingPub == nil && commsErrors == nil {
- break
- }
- select {
- case pub, ok := <-commsIncomingPub:
- if !ok {
- // Incoming comms has shutdown
- close(incomingPubChan) // stop the router
- commsIncomingPub = nil
- continue
- }
- // Care is needed here because an error elsewhere could trigger a deadlock
- sendPubLoop:
- for {
- select {
- case incomingPubChan <- pub:
- break sendPubLoop
- case err, ok := <-commsErrors:
- if !ok { // commsErrors has been closed so we can ignore it
- commsErrors = nil
- continue
- }
- ERROR.Println(CLI, "Connect comms goroutine - error triggered during send Pub", err)
- c.internalConnLost(err) // no harm in calling this if the connection is already down (or shutdown is in progress)
- continue
- }
- }
- case err, ok := <-commsErrors:
- if !ok {
- commsErrors = nil
- continue
- }
- ERROR.Println(CLI, "Connect comms goroutine - error triggered", err)
- c.internalConnLost(err) // no harm in calling this if the connection is already down (or shutdown is in progress)
- continue
- }
- }
- DEBUG.Println(CLI, "incoming comms goroutine done")
- close(c.commsStopped)
- }()
- DEBUG.Println(CLI, "startCommsWorkers done")
- return true
- }
- // stopWorkersAndComms - Cleanly shuts down worker go routines (including the comms routines) and waits until everything has stopped
- // Returns nil it workers did not need to be stopped; otherwise returns a channel which will be closed when the stop is complete
- // Note: This may block so run as a go routine if calling from any of the comms routines
- func (c *client) stopCommsWorkers() chan struct{} {
- DEBUG.Println(CLI, "stopCommsWorkers called")
- // It is possible that this function will be called multiple times simultaneously due to the way things get shutdown
- c.connMu.Lock()
- if c.conn == nil {
- DEBUG.Println(CLI, "stopCommsWorkers done (not running)")
- c.connMu.Unlock()
- return nil
- }
- // It is important that everything is stopped in the correct order to avoid deadlocks. The main issue here is
- // the router because it both receives incoming publish messages and also sends outgoing acknowledgements. To
- // avoid issues we signal the workers to stop and close the connection (it is probably already closed but
- // there is no harm in being sure). We can then wait for the workers to finnish before closing outbound comms
- // channels which will allow the comms routines to exit.
- // We stop all non-comms related workers first (ping, keepalive, errwatch, resume etc) so they don't get blocked waiting on comms
- close(c.stop) // Signal for workers to stop
- c.conn.Close() // Possible that this is already closed but no harm in closing again
- c.conn = nil // Important that this is the only place that this is set to nil
- c.connMu.Unlock() // As the connection is now nil we can unlock the mu (allowing subsequent calls to exit immediately)
- doneChan := make(chan struct{})
- go func() {
- DEBUG.Println(CLI, "stopCommsWorkers waiting for workers")
- c.workers.Wait()
- // Stopping the workers will allow the comms routines to exit; we wait for these to complete
- DEBUG.Println(CLI, "stopCommsWorkers waiting for comms")
- <-c.commsStopped // wait for comms routine to stop
- DEBUG.Println(CLI, "stopCommsWorkers done")
- close(doneChan)
- }()
- return doneChan
- }
- // Publish will publish a message with the specified QoS and content
- // to the specified topic.
- // Returns a token to track delivery of the message to the broker
- func (c *client) Publish(topic string, qos byte, retained bool, payload interface{}) Token {
- token := newToken(packets.Publish).(*PublishToken)
- DEBUG.Println(CLI, "enter Publish")
- switch {
- case !c.IsConnected():
- token.setError(ErrNotConnected)
- return token
- case c.connectionStatus() == reconnecting && qos == 0:
- token.flowComplete()
- return token
- }
- pub := packets.NewControlPacket(packets.Publish).(*packets.PublishPacket)
- pub.Qos = qos
- pub.TopicName = topic
- pub.Retain = retained
- switch p := payload.(type) {
- case string:
- pub.Payload = []byte(p)
- case []byte:
- pub.Payload = p
- case bytes.Buffer:
- pub.Payload = p.Bytes()
- default:
- token.setError(fmt.Errorf("unknown payload type"))
- return token
- }
- if pub.Qos != 0 && pub.MessageID == 0 {
- mID := c.getID(token)
- if mID == 0 {
- token.setError(fmt.Errorf("no message IDs available"))
- return token
- }
- pub.MessageID = mID
- token.messageID = mID
- }
- persistOutbound(c.persist, pub)
- switch c.connectionStatus() {
- case connecting:
- DEBUG.Println(CLI, "storing publish message (connecting), topic:", topic)
- case reconnecting:
- DEBUG.Println(CLI, "storing publish message (reconnecting), topic:", topic)
- default:
- DEBUG.Println(CLI, "sending publish message, topic:", topic)
- publishWaitTimeout := c.options.WriteTimeout
- if publishWaitTimeout == 0 {
- publishWaitTimeout = time.Second * 30
- }
- select {
- case c.obound <- &PacketAndToken{p: pub, t: token}:
- case <-time.After(publishWaitTimeout):
- token.setError(errors.New("publish was broken by timeout"))
- }
- }
- return token
- }
- // Subscribe starts a new subscription. Provide a MessageHandler to be executed when
- // a message is published on the topic provided.
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- func (c *client) Subscribe(topic string, qos byte, callback MessageHandler) Token {
- token := newToken(packets.Subscribe).(*SubscribeToken)
- DEBUG.Println(CLI, "enter Subscribe")
- if !c.IsConnected() {
- token.setError(ErrNotConnected)
- return token
- }
- if !c.IsConnectionOpen() {
- switch {
- case !c.options.ResumeSubs:
- // if not connected and resumesubs not set this sub will be thrown away
- token.setError(fmt.Errorf("not currently connected and ResumeSubs not set"))
- return token
- case c.options.CleanSession && c.connectionStatus() == reconnecting:
- // if reconnecting and cleansession is true this sub will be thrown away
- token.setError(fmt.Errorf("reconnecting state and cleansession is true"))
- return token
- }
- }
- sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
- if err := validateTopicAndQos(topic, qos); err != nil {
- token.setError(err)
- return token
- }
- sub.Topics = append(sub.Topics, topic)
- sub.Qoss = append(sub.Qoss, qos)
- if strings.HasPrefix(topic, "$share/") {
- topic = strings.Join(strings.Split(topic, "/")[2:], "/")
- }
- if strings.HasPrefix(topic, "$queue/") {
- topic = strings.TrimPrefix(topic, "$queue/")
- }
- if callback != nil {
- c.msgRouter.addRoute(topic, callback)
- }
- token.subs = append(token.subs, topic)
- if sub.MessageID == 0 {
- mID := c.getID(token)
- if mID == 0 {
- token.setError(fmt.Errorf("no message IDs available"))
- return token
- }
- sub.MessageID = mID
- token.messageID = mID
- }
- DEBUG.Println(CLI, sub.String())
- persistOutbound(c.persist, sub)
- switch c.connectionStatus() {
- case connecting:
- DEBUG.Println(CLI, "storing subscribe message (connecting), topic:", topic)
- case reconnecting:
- DEBUG.Println(CLI, "storing subscribe message (reconnecting), topic:", topic)
- default:
- DEBUG.Println(CLI, "sending subscribe message, topic:", topic)
- subscribeWaitTimeout := c.options.WriteTimeout
- if subscribeWaitTimeout == 0 {
- subscribeWaitTimeout = time.Second * 30
- }
- select {
- case c.oboundP <- &PacketAndToken{p: sub, t: token}:
- case <-time.After(subscribeWaitTimeout):
- token.setError(errors.New("subscribe was broken by timeout"))
- }
- }
- DEBUG.Println(CLI, "exit Subscribe")
- return token
- }
- // SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
- // be executed when a message is published on one of the topics provided.
- //
- // If options.OrderMatters is true (the default) then callback must not block or
- // call functions within this package that may block (e.g. Publish) other than in
- // a new go routine.
- // callback must be safe for concurrent use by multiple goroutines.
- func (c *client) SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token {
- var err error
- token := newToken(packets.Subscribe).(*SubscribeToken)
- DEBUG.Println(CLI, "enter SubscribeMultiple")
- if !c.IsConnected() {
- token.setError(ErrNotConnected)
- return token
- }
- if !c.IsConnectionOpen() {
- switch {
- case !c.options.ResumeSubs:
- // if not connected and resumesubs not set this sub will be thrown away
- token.setError(fmt.Errorf("not currently connected and ResumeSubs not set"))
- return token
- case c.options.CleanSession && c.connectionStatus() == reconnecting:
- // if reconnecting and cleansession is true this sub will be thrown away
- token.setError(fmt.Errorf("reconnecting state and cleansession is true"))
- return token
- }
- }
- sub := packets.NewControlPacket(packets.Subscribe).(*packets.SubscribePacket)
- if sub.Topics, sub.Qoss, err = validateSubscribeMap(filters); err != nil {
- token.setError(err)
- return token
- }
- if callback != nil {
- for topic := range filters {
- c.msgRouter.addRoute(topic, callback)
- }
- }
- token.subs = make([]string, len(sub.Topics))
- copy(token.subs, sub.Topics)
- if sub.MessageID == 0 {
- mID := c.getID(token)
- if mID == 0 {
- token.setError(fmt.Errorf("no message IDs available"))
- return token
- }
- sub.MessageID = mID
- token.messageID = mID
- }
- persistOutbound(c.persist, sub)
- switch c.connectionStatus() {
- case connecting:
- DEBUG.Println(CLI, "storing subscribe message (connecting), topics:", sub.Topics)
- case reconnecting:
- DEBUG.Println(CLI, "storing subscribe message (reconnecting), topics:", sub.Topics)
- default:
- DEBUG.Println(CLI, "sending subscribe message, topics:", sub.Topics)
- subscribeWaitTimeout := c.options.WriteTimeout
- if subscribeWaitTimeout == 0 {
- subscribeWaitTimeout = time.Second * 30
- }
- select {
- case c.oboundP <- &PacketAndToken{p: sub, t: token}:
- case <-time.After(subscribeWaitTimeout):
- token.setError(errors.New("subscribe was broken by timeout"))
- }
- }
- DEBUG.Println(CLI, "exit SubscribeMultiple")
- return token
- }
- // reserveStoredPublishIDs reserves the ids for publish packets in the persistent store to ensure these are not duplicated
- func (c *client) reserveStoredPublishIDs() {
- // The resume function sets the stored id for publish packets only (some other packets
- // will get new ids in net code). This means that the only keys we need to ensure are
- // unique are the publish ones (and these will completed/replaced in resume() )
- if !c.options.CleanSession {
- storedKeys := c.persist.All()
- for _, key := range storedKeys {
- packet := c.persist.Get(key)
- if packet == nil {
- continue
- }
- switch packet.(type) {
- case *packets.PublishPacket:
- details := packet.Details()
- token := &PlaceHolderToken{id: details.MessageID}
- c.claimID(token, details.MessageID)
- }
- }
- }
- }
- // Load all stored messages and resend them
- // Call this to ensure QOS > 1,2 even after an application crash
- // Note: This function will exit if c.stop is closed (this allows the shutdown to proceed avoiding a potential deadlock)
- //
- func (c *client) resume(subscription bool, ibound chan packets.ControlPacket) {
- DEBUG.Println(STR, "enter Resume")
- storedKeys := c.persist.All()
- for _, key := range storedKeys {
- packet := c.persist.Get(key)
- if packet == nil {
- DEBUG.Println(STR, fmt.Sprintf("resume found NIL packet (%s)", key))
- continue
- }
- details := packet.Details()
- if isKeyOutbound(key) {
- switch p := packet.(type) {
- case *packets.SubscribePacket:
- if subscription {
- DEBUG.Println(STR, fmt.Sprintf("loaded pending subscribe (%d)", details.MessageID))
- subPacket := packet.(*packets.SubscribePacket)
- token := newToken(packets.Subscribe).(*SubscribeToken)
- token.messageID = details.MessageID
- token.subs = append(token.subs, subPacket.Topics...)
- c.claimID(token, details.MessageID)
- select {
- case c.oboundP <- &PacketAndToken{p: packet, t: token}:
- case <-c.stop:
- DEBUG.Println(STR, "resume exiting due to stop")
- return
- }
- } else {
- c.persist.Del(key) // Unsubscribe packets should not be retained following a reconnect
- }
- case *packets.UnsubscribePacket:
- if subscription {
- DEBUG.Println(STR, fmt.Sprintf("loaded pending unsubscribe (%d)", details.MessageID))
- token := newToken(packets.Unsubscribe).(*UnsubscribeToken)
- select {
- case c.oboundP <- &PacketAndToken{p: packet, t: token}:
- case <-c.stop:
- DEBUG.Println(STR, "resume exiting due to stop")
- return
- }
- } else {
- c.persist.Del(key) // Unsubscribe packets should not be retained following a reconnect
- }
- case *packets.PubrelPacket:
- DEBUG.Println(STR, fmt.Sprintf("loaded pending pubrel (%d)", details.MessageID))
- select {
- case c.oboundP <- &PacketAndToken{p: packet, t: nil}:
- case <-c.stop:
- DEBUG.Println(STR, "resume exiting due to stop")
- return
- }
- case *packets.PublishPacket:
- // spec: If the DUP flag is set to 0, it indicates that this is the first occasion that the Client or
- // Server has attempted to send this MQTT PUBLISH Packet. If the DUP flag is set to 1, it indicates that
- // this might be re-delivery of an earlier attempt to send the Packet.
- //
- // If the message is in the store than an attempt at delivery has been made (note that the message may
- // never have made it onto the wire but tracking that would be complicated!).
- if p.Qos != 0 { // spec: The DUP flag MUST be set to 0 for all QoS 0 messages
- p.Dup = true
- }
- token := newToken(packets.Publish).(*PublishToken)
- token.messageID = details.MessageID
- c.claimID(token, details.MessageID)
- DEBUG.Println(STR, fmt.Sprintf("loaded pending publish (%d)", details.MessageID))
- DEBUG.Println(STR, details)
- select {
- case c.obound <- &PacketAndToken{p: p, t: token}:
- case <-c.stop:
- DEBUG.Println(STR, "resume exiting due to stop")
- return
- }
- default:
- ERROR.Println(STR, "invalid message type in store (discarded)")
- c.persist.Del(key)
- }
- } else {
- switch packet.(type) {
- case *packets.PubrelPacket:
- DEBUG.Println(STR, fmt.Sprintf("loaded pending incomming (%d)", details.MessageID))
- select {
- case ibound <- packet:
- case <-c.stop:
- DEBUG.Println(STR, "resume exiting due to stop (ibound <- packet)")
- return
- }
- default:
- ERROR.Println(STR, "invalid message type in store (discarded)")
- c.persist.Del(key)
- }
- }
- }
- DEBUG.Println(STR, "exit resume")
- }
- // Unsubscribe will end the subscription from each of the topics provided.
- // Messages published to those topics from other clients will no longer be
- // received.
- func (c *client) Unsubscribe(topics ...string) Token {
- token := newToken(packets.Unsubscribe).(*UnsubscribeToken)
- DEBUG.Println(CLI, "enter Unsubscribe")
- if !c.IsConnected() {
- token.setError(ErrNotConnected)
- return token
- }
- if !c.IsConnectionOpen() {
- switch {
- case !c.options.ResumeSubs:
- // if not connected and resumesubs not set this unsub will be thrown away
- token.setError(fmt.Errorf("not currently connected and ResumeSubs not set"))
- return token
- case c.options.CleanSession && c.connectionStatus() == reconnecting:
- // if reconnecting and cleansession is true this unsub will be thrown away
- token.setError(fmt.Errorf("reconnecting state and cleansession is true"))
- return token
- }
- }
- unsub := packets.NewControlPacket(packets.Unsubscribe).(*packets.UnsubscribePacket)
- unsub.Topics = make([]string, len(topics))
- copy(unsub.Topics, topics)
- if unsub.MessageID == 0 {
- mID := c.getID(token)
- if mID == 0 {
- token.setError(fmt.Errorf("no message IDs available"))
- return token
- }
- unsub.MessageID = mID
- token.messageID = mID
- }
- persistOutbound(c.persist, unsub)
- switch c.connectionStatus() {
- case connecting:
- DEBUG.Println(CLI, "storing unsubscribe message (connecting), topics:", topics)
- case reconnecting:
- DEBUG.Println(CLI, "storing unsubscribe message (reconnecting), topics:", topics)
- default:
- DEBUG.Println(CLI, "sending unsubscribe message, topics:", topics)
- subscribeWaitTimeout := c.options.WriteTimeout
- if subscribeWaitTimeout == 0 {
- subscribeWaitTimeout = time.Second * 30
- }
- select {
- case c.oboundP <- &PacketAndToken{p: unsub, t: token}:
- for _, topic := range topics {
- c.msgRouter.deleteRoute(topic)
- }
- case <-time.After(subscribeWaitTimeout):
- token.setError(errors.New("unsubscribe was broken by timeout"))
- }
- }
- DEBUG.Println(CLI, "exit Unsubscribe")
- return token
- }
- // OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
- // in use by the client.
- func (c *client) OptionsReader() ClientOptionsReader {
- r := ClientOptionsReader{options: &c.options}
- return r
- }
- // DefaultConnectionLostHandler is a definition of a function that simply
- // reports to the DEBUG log the reason for the client losing a connection.
- func DefaultConnectionLostHandler(client Client, reason error) {
- DEBUG.Println("Connection lost:", reason.Error())
- }
- // UpdateLastReceived - Will be called whenever a packet is received off the network
- // This is used by the keepalive routine to
- func (c *client) UpdateLastReceived() {
- if c.options.KeepAlive != 0 {
- c.lastReceived.Store(time.Now())
- }
- }
- // UpdateLastReceived - Will be called whenever a packet is successfully transmitted to the network
- func (c *client) UpdateLastSent() {
- if c.options.KeepAlive != 0 {
- c.lastSent.Store(time.Now())
- }
- }
- // getWriteTimeOut returns the writetimeout (duration to wait when writing to the connection) or 0 if none
- func (c *client) getWriteTimeOut() time.Duration {
- return c.options.WriteTimeout
- }
- // persistOutbound adds the packet to the outbound store
- func (c *client) persistOutbound(m packets.ControlPacket) {
- persistOutbound(c.persist, m)
- }
- // persistInbound adds the packet to the inbound store
- func (c *client) persistInbound(m packets.ControlPacket) {
- persistInbound(c.persist, m)
- }
- // pingRespReceived will be called by the network routines when a ping response is received
- func (c *client) pingRespReceived() {
- atomic.StoreInt32(&c.pingOutstanding, 0)
- }
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